A proof-of-concept, solo developed mini-game made across one month for a class assignment, converting the vibe and mechanics of the first 5 rooms or so of the Racoon City Police Department from Resident Evil 2 to a Legend of Zelda: A Link to the Past-like top down 2D style.

Made using Godot 4.5.1, Dialogic 2-Alpha-18, and a ton of Kenney Assets.

Tilesets, Base Character Models, and UI SFX:

  • Sound Effects:
    • Attribution 3.0 and 4.0 Audio (Freesound.org):
      • 100804__fr3yr__glock19_reload
      • 110100__ronaldvanwonderen__heavy_footstep_wood_3
      • 328016__acinjc__tensebreathing
      • 620333__marb7e__footsteps_leather_wood_walk05
    • Many other Creative Commons 0 SFX (Freesong.org)
    • The zombie SFX were created by me using Audacity
  • Tutorials:
    • Several dozen tutorials were referenced in the making of this project and I unfortunately wasn't tracking which ones I was watching. Thank you to the entire Godot community and for every streaming/youtube-ing developer out there keeping this knowledge free.

1.0.0.1 Update: Fixed a few typos in dialog and documents

1.0.0.2 Update: Fixed issue with end game transition in web browser

Updated 21 days ago
StatusPrototype
PlatformsHTML5
AuthorJames Thomasos
GenreAction
Made withGodot
Tags2D, Pixel Art, Survival Horror

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